Echo
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Rules
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Echo
Every move you make comes back.
Swipe, or use the arrow keys, to move one square. Leave one edge and you come back on the other.
Take the spark. It leaves an echo on the opposite side of the board, where the faint ring is.
Each echo replays your moves from the start, one per turn. Its tick shows where it goes next.
Touch an echo and the run ends.
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